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The Texas Chain Saw Massacre has a few fresh DLC packs for you to choose from for a more formal look , as well as a new update
Article Summary
Gun Interactiveand Sumo Digital revealed a unexampled update and a couple of DLC tamp down forThe Texas Chain Saw Massacrethis month , giving you some young dress options . The team has let go the Sunday Best Outfit Pack , the Denim Outfit Pack , and the Sonny Outfit Pack , all of which are drop dead for $ 5 from each one if you decide to get them . As you may see here , they provide up some extra colorful options that match that ' 70 and ' eighty vibration , while still having a bit of a horror look to them . On top of that , the plot got an update with several plot of land , which we have the note of hand for you below .
The Texas Chain Saw Massacre– March 2025 Update
Tuned : Base Game – Bones ' Gore Bombs
The blast damage radius for Bones ' Gore Bombs has been increased
Fixed : Xbox Crashes
We have set up various Xbox crashes
fix : Base Game – Interactions
The team has made further adjustments to the ensure that traversal options are prioritized over item option ups
Fixed : Base Game – Close Encounters
A hemipteron was fix for close encounter in private match where the host player would win a grapple in situations that they should ’ve lose
set up : Base Game – Execution Pack IV ’s Black Bars
The team has unsex the aspect ratio for the cinematics of Execution Pack IV
The sinister taproom are now removed to mirror previous free execution
Fixed : Base Game – Bones Spawn on Slaughterhouse Maps
Our squad has fixed issues with ivory spawning in wrong location on all Slaughterhouse variants
Fixed : Base Game – Gore bomb
fix an proceeds that countenance Bones to position Gore Bombs mid - air in escape geographical zone
We have also furbish up the issue where Bones Gore Bombs could n’t be trip and/or retrieved on certain nook and plus
fix : Base Game – Wyatt ' Awareness Team ' Ability climb
A bug impacting the ' Awareness Team ' rising slope has been fixed where Family member remove by Wyatt ’s knife would not be highlighted for all dupe
situate : Base Game – Wyatt knife Interacting with Hands ' Ripstall
An return was present where Wyatt could turn off the generator during Hands ' Ripstall minigame and would sometimes result in :
Players being ineffectual to interact with the generator for the rest of the match
Wyatt was able to drop another tongue to receive XP for turning off the author when it was already turned off
This upshot has been fixed and Wyatt can no longer interact with the source during Hands ' Ripstall minigame
Fixed : Base Game – Wyatt ’s Knife Bypassing Electric Traps
We have fixed a hemipteran where Wyatt ’s Throwing Knives would disable an Electric Trap and wrench off the Generator or Battery in a individual knife throw
It will now take one Throwing Knife to disenable an Electric Trap and one Throwing Knife to turn off an objective
Fixed : Base Game – Bone Charm Collision with Wyatt knife
Our squad has unsex an issue where Wyatt ’s knife were being blocked by hit from a specific case of bone charm
Fixed : Base Game – Wyatt Star Sign Ability during Escape Cinematic
We have fixed Wyatt being able to expend his ability while escape , which would result in sliding movement and a seeable crosshair during spectating
Fixed : Base Game – Bypassing vitality
We limit the germ that allowed Family player to bypass the animations for setting traps , closing doors and locking doors
Fixed : Base Game – Hands ' Barge Animation
Hands player were able-bodied to hop-skip his successful hoy animation if they perform interactions such as collecting blood , ripstalling , hooking up electric traps , etc
ready : Base Game – Family Animations
We fixed the bug where when a Family member would take the air through the valve release , the Family member would get stuck in their walking invigoration for a brief period of metre
ready : Base Game – Native Invites
We have fix the issuance where the native invite prompt did not always show up for PS5 actor in customs lobbies
Fixed : Base Game – Leatherface ’s Overhead Slam
The team has fasten the issue that caused Leatherface ’s overhead gibe approach to not register if a Victim was traversing crawlspace , stabbing Grandpa , or interacting with the valve
fix : Base Game – Hands ' Barge
An issue has been resolved where Hands ' initial barge attack would not function as intended , resulting in the player becoming softlocked
Fixed : Base Game – ' No Sell ' and Hands ' Barge
We have fixed a glitch where the perk ' No Sell ' was not using charges decent when getting barge by Hands
Fixed : Base Game – ' Protective Aura ' Perk
The team has set the issue where the perk ' Protective Aura ' did not reduce wrong when a dupe was pull out of a hiding speckle
gear up : Base Game – ' Rally Leader ' Perk
fix the perk ' Rally Leader ' which was only functioning for the perk holder instead of all victim per its verbal description , " Help all victim recover from being incapacitate more quickly . convalescence is 15/25/35 % quicker . "
fix : Base Game – ' Fish Hooks ' Perk
' Fish Hooks ' was not work as mean at Level 2 and Level 3 and will now work as described , " Sneak attack decrease Family ’s max stamina for a limited amount of sentence . Max stamina is reduced by 50/65/75 % for 10/20/30 second . "
Fixed : Base Game – ' Slippery ' Perk
' Slippery ' is now fixed so that the fringe benefit activates after a player polish cut across through a gap
fix : Base Game – Danny jazz Engines
We have fixed a germ where the ' I Know Engines ' Perk would n’t spark off within the right kitchen range when outfit on Danny
fasten : Base Game – ' Swinging For the Fences ' on Bones
An issue has been secure with the Grandpa Perk ' Swinging For the Fences ' where it was not applying to Bones when the fringe benefit was active
Fixed : Base Game – Virginia ’s SFX
We have mend the bug where the SFX for Virginia contaminate a lineage pail continued if she canceled out of the interaction
bushel : Base Game – Johnny ’s Footprint Tracking
The bug that caused Johnny ’s step trailing to stay active if he was electrocuted on the cattle storage-battery grid is now fixed
Fixed : Base Game – Disappearing Health Potions
We have desexualize the bug that caused poisoned health potions to completely disappear from the mapping if it was trade out for another item
prepare : Base Game – Minigame UI Disappearing
The squad has fixed the government issue that cause the minigame UI for toolbox gather , lockpicking , bone pile gather , turning on the generator , and figure out the fusebox to disappear if done after gain a grapple
Fixed : Base Game – Lockpicking Minigame
We have fixed the bug that make the lockpicking minigame to jiggle quickly when trying to discharge it
limit : Base Game – Victims Permanently spotlight
victim becoming for good highlighted after Grandpa is immobilized for a 2d time by Wyatt ’s Star Sign Ability has been resolved
We have also fixed more instance where Victims would become permanently play up after being enamor by Grandpa ’s Sonar
Fixed : Base Game – Gore Bombs Crashing
We ’ve settle an issue in public and private match where players were see deed smash when bone and at least 3 Victims were strike by the same Gore Bomb
Fixed : Base Game – Rain Effects Inside Containers – Slaughterhouse – Storm
Instances where rain force were present on prop inside of the containers on Slaughterhouse – violent storm has been fixed
Fixed : Base Game – Wyatt Portrait Resolution
We ’ve fixed an issue where Wyatt ’s portraiture would sometimes appear low in resolution when viewed via the Customization tab
Fixed : Base Game – Hitchhiker Chestburster Execution FPS
We have made improvements to decrease FPS drops during Hitchhikers Chestburster Execution
Fixed : Base Game – Player XP on Graveyard
Our team has fixed a bug where Victim player were not receive the proper XP when exit the basement and other limit on the Graveyard map
Fixed : Base Game – Virginia ’s Skill Tree
A hemipteran has been resolved with Virginia ’s Skill Tree where despite adjacent nodes being unlocked , a offshoot way on the right was not seeable
Fixed : Base Game – Floating Assets
We ’ve resolve an issue that would cause float asset or items in the pursue locations
The Mill – Riverbed country
Slaughterhouse ( including Leatherface ’s Lair )
Fixed : Base Game – omit Gore on Slaughterhouse
We fixed the problem where gore was leave out from Leatherface ’s Lair on all Slaughterhouse single-valued function variants
fix : Base Game – Hitchhiker Wall Gap Stuck Spot
Our team has resolved an offspring where Hitchhiker would become stuck when going through the bulwark opening that connects the West Cell and Dig Room on Nancy ’s House with ' Wire Frame ' equipped
Fixed : Base Game – Gas Station Stuck Spots
We have set an issue where both Family and Victim players would get pose in the crawl space and gaps in the Tool Storage expanse
Fixed : Base Game – Ladder Stuck Spots
The following run stuck smirch localisation have been fixed
instrument Shed – Gas Station
Ladder Thicket – Gas Station
Garage Ladder – Slaughterhouse
posit : Base Game – Valve Stuck Spot
We have fixed the hemipterous insect that caused Victim players to get stuck in the valve if they spammed open up the valve and proceeded to get shoot by a Family extremity on Slaughterhouse and Gas Station
specify : Base Game – Family House Lighting
We have prepare unnatural inflammation located by the shed in the Front Field area
touch on : Base Game – Slaughterhouse Lighting
The lighting in the Holding Pen Area of the Slaughterhouse was too blue and has since been desexualise
prepare : Base Game – Church Basement Lighting on Graveyard
We have determine a lighting issue where part of the Church Basement on the Graveyard mathematical function appeared dark than intended
furbish up : Base Game – Slaughterhouse Tree Collision
Multiple trees were missing collision on Slaughterhouse and collision is now present
Fixed : Base Game – Collision on Slaughterhouse
The squad has resolved an inconspicuous collision military issue that player could climb onto next to the Crawlspace in the Feed Storage on all of the Slaughterhouse mapping variation
define : Base Game – Collision on Graveyard
We have resolved an yield where players could walk on top of inconspicuous assets near the Graveyard Entrance surface area
Fixed : Base Game – Collision on Gas Station
An issue has been resolved where players could take the air on top of an inconspicuous asset locate in the Shed Basement area of the Gas Station single-valued function
secure : Base Game – Nancy ’s House Collision
The team has remove invisible collision located in the North Tunnel area that blocked histrion movement
Fixed:‘Rush Week ' – ' Sensed Victim Fear ' apprisal
We have fixed a UI hemipterous insect where Johnny participant would only receive the ' Sensed Victim Fear ' UI apprisal once per mates
Fixed:‘Rush Week ' – Vent Access
We have fixed an issue where Vent access would n’t become unavailable immediately after it was destroy
Fixed:‘Rush Week ' – Environment Collision
A bug has been fixed where participant could wax over a specific table and remain stuck between assets
Fixed:‘Rush Week ' – Sorority Girl harm
An event has been touch on where Sorority Girls were n’t receiving damage when Johnny pulled them from inside the cable car
Fixed:‘Rush Week ' – Floating machine
We have ready a bug where the Car would be drift in the one thousand area
Fixed:‘Rush Week ' – Johnny Stuck Spot
The squad has fix a bug where Johnny would get stuck in the car if he tried to draw a Sorority Girl out of it
Fixed:‘Rush Week ' – Johnny ’s Ability Cancelling
We ’ve dissolve a problem with Johnny ’s Hunt Ability where it would wrong cancel when attempting to attack
Fixed:‘Rush Week ' – Floating Asset
There was a high voltage warning sign in the House Basement that appear to be float and has been fixed
Fixed:‘Rush Week ' – Execution Animations
We restore an subject where Sorority Girls were capable to move if do while attempting to climb a ladder and would result in them stay in a standing position after being perform
Fixed:‘Rush Week ' – Hiding Spot Asset Clipping
We have resolved a bug where assets were clipping into the tree trunk concealing spot and would sometimes have an abnormal glow
Fixed:‘Rush Week ' – Preference Toggle UI
Previously players were unable to snap " Prefer to play as Victim " with a shiner , and would require to utilise a keyboard or control stimulus
Fixed:‘Rush Week ' – Private Match Modifiers Transferring
We have specify an issue where private match modifiers would transpose after a boniface player swapped from Base Game to ' Rush Week '
Fixed : secret match – Host Player Voice Chat Functionality
An issue has been fixed where spokesperson chat would not work properly for the horde player after a individual match has been part
Changed:‘Wait a Second ' Perk Description
' Wait a Second ’s description will now read as ' victim who mistakenly get tangled in biting conducting wire must wait 3/5/8 seconds before removing it '
mate assistance in the remotion of the Barbed Wire is not signify
Changed : Slaughterhouse Storm flag
We have changed the United States flags to Texas State flags
These flags will now have more of a endure and worn look
Changed : Connie Outfit Pack III
We have changed the name of Connie ’s ' Quick Soda ' cosmetic in Outfit Pack III from ' Cherry ' to ' Cola '
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